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After Effects: CC Market & Libraries

Ian Robinson

About this course

There's a world of possibilities in the market inside of the Adobe Creative Cloud. Take a look at the tools and assets available for After Effects in the CC Market and Libraries. Ian Robinson explores the vector graphics, patterns, textures, brushes, and even user interface extensions available inside the CC Market. Then he shows how to search for, download, and install assets and organize them in CC Libraries, which can be shared between all Creative Cloud programs. The final three chapters put the assets to work in multiple motion graphic projects, including an animated SVG and a short promo video, using After Effects, Photoshop, and Illustrator.

 
Topics include:

  • Exploring the Creative Cloud Market
  • Searching and saving assets in the Creative Cloud Market
  • Organizing Market assets in the CC Libraries
  • Creating custom brushes and textures in Photoshop
  • Creating backgrounds and animations in Illustrator
  • Building a short promo in After Effects

Curriculum

  • Exercise Files
  • Preview
    Welcome
  • What You Should Know Before Watching this Course
  • Using the Exercise Files
  • Using Creative Cloud Market Assets
  • Installing the Desktop Application
  • Rules & Access to the Market
  • Getting Familiar with Market Assets
  • Browsing Assets
  • Preview
    Saving & Organizing Assets with Libraries
  • Deleting Libraries
  • Creating Textures & Patterns in Photoshop
  • Installing Photoshop Brushes
  • Brushing in Custom Textures
  • Creating Texture with Bitmap Files
  • Working with Flattened Patterns
  • Working with Assets in Illustrator
  • Understanding the Flexibility of Vector Assets
  • Creating Graphic Backgrounds for Animation
  • Preview
    Converting Vectors to Illustrator Art Brushes
  • Painting a Scene with Art Brushes
  • Animating a Scene Created from Art Brushes
  • Converting the Animation into an SVG
  • Project: Building a Short Promo
  • Overview of the Project
  • Building Graphics with User Interface Elements
  • Inserting Graphics “In-Screen”
  • Synchronizing Clicks with Screen Animation
  • Adding Transitions Between Graphic Builds
  • Adding the Final Touches
  • Next Steps

About this course

There's a world of possibilities in the market inside of the Adobe Creative Cloud. Take a look at the tools and assets available for After Effects in the CC Market and Libraries. Ian Robinson explores the vector graphics, patterns, textures, brushes, and even user interface extensions available inside the CC Market. Then he shows how to search for, download, and install assets and organize them in CC Libraries, which can be shared between all Creative Cloud programs. The final three chapters put the assets to work in multiple motion graphic projects, including an animated SVG and a short promo video, using After Effects, Photoshop, and Illustrator.

 
Topics include:

  • Exploring the Creative Cloud Market
  • Searching and saving assets in the Creative Cloud Market
  • Organizing Market assets in the CC Libraries
  • Creating custom brushes and textures in Photoshop
  • Creating backgrounds and animations in Illustrator
  • Building a short promo in After Effects

Curriculum

  • Exercise Files
  • Preview
    Welcome
  • What You Should Know Before Watching this Course
  • Using the Exercise Files
  • Using Creative Cloud Market Assets
  • Installing the Desktop Application
  • Rules & Access to the Market
  • Getting Familiar with Market Assets
  • Browsing Assets
  • Preview
    Saving & Organizing Assets with Libraries
  • Deleting Libraries
  • Creating Textures & Patterns in Photoshop
  • Installing Photoshop Brushes
  • Brushing in Custom Textures
  • Creating Texture with Bitmap Files
  • Working with Flattened Patterns
  • Working with Assets in Illustrator
  • Understanding the Flexibility of Vector Assets
  • Creating Graphic Backgrounds for Animation
  • Preview
    Converting Vectors to Illustrator Art Brushes
  • Painting a Scene with Art Brushes
  • Animating a Scene Created from Art Brushes
  • Converting the Animation into an SVG
  • Project: Building a Short Promo
  • Overview of the Project
  • Building Graphics with User Interface Elements
  • Inserting Graphics “In-Screen”
  • Synchronizing Clicks with Screen Animation
  • Adding Transitions Between Graphic Builds
  • Adding the Final Touches
  • Next Steps